{"id":166444,"date":"2025-02-11T17:40:26","date_gmt":"2025-02-11T17:40:26","guid":{"rendered":"https:\/\/esportsinsider.com\/?p=166444"},"modified":"2025-02-11T17:41:32","modified_gmt":"2025-02-11T17:41:32","slug":"is-2025-the-year-of-fgcs-esports-rise","status":"publish","type":"post","link":"https:\/\/esportsinsider.com\/2025\/02\/is-2025-the-year-of-fgcs-esports-rise","title":{"rendered":"Is 2025 the year of FGC’s esports rise?"},"content":{"rendered":"\n
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Capcom Cup showcases its $2m prize pool. Image credit: Capcom<\/figcaption><\/figure>\n\n\n
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When you think of esports, the games that initially come to mind include MOBAs like League of Legends and Dota 2 or FPS titles like Counter-Strike 2 and VALORANT. But fighting games have consistently grown their own scene and it seems 2025 could be the year it becomes more mainstream. <\/p>\n\n <\/div>\n\n\n

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Fighting games have always had a competitive following dating back to when people had to leave their homes to play video games at an arcade. <\/p>\n\n <\/div>\n\n\n

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Street Fighter became many teens’ obsession in the 1990s and legends Adam Heart<\/strong> and Peter Rosas<\/strong> were popping up in certain cities. Capcom even held tournaments in the early 90s, including the Capcom U.S.A\u2019s California Street Fighter II Tournament won by Tony Tsui, who was discovering a lot of highly complex techniques<\/a> at the time.<\/p>\n\n <\/div>\n\n\n

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