Esports and integrity harbor a complicated history with one another; and more recently this dynamic has become increasingly tangled.<\/span><\/p>\n
On August 31st, tournament organiser ESL announced a <\/span>competitive ruling<\/span><\/a> which shook the industry\u2019s core. The statement identified three Counter-Strike: Global Offensive coaches of prominent organisations to have abused a bug in the game during a professional match. In consultation with CS:GO developer Valve and the Esports Integrity Commission (ESIC), ESL issued each player a temporary competitive ban between six months and two years length.<\/span><\/span><\/p>\n
The incident traces back to June when veteran Counter-Strike referee and league operations specialist Michal Slowinski was made aware of the in-game glitch. In essence, the bug enabled coaches to have a bird\u2019s-eye view over an area of the map, and was later found to be exploited in competitive environments.<\/span><\/p>\n
Although it\u2019s widely considered impossible to be definitively proven, the spectator bug is rumored to have existed in CS:GO since 2016. The basis of which has escalated the possible severity of this exploit and set the tempo for a large-scale investigation launched by ESIC.<\/span><\/p>\n
RELATED: <\/b>ESI Gambling Report: New Jersey nears esports betting legislation<\/b><\/a><\/span><\/p>\n
On September 4th, following its issued sanction outcomes, ESIC <\/span>opened an extensive historical inquiry<\/span><\/a> into the spectator bug exploitation. The scope of which would analyze approximately 99,650 CS:GO game demos, equivalent to roughly 15.2TB of file footage provided by HLTV and ESEA, dating back to 2016.<\/span><\/span><\/p>\n
ESIC provided <\/span>an update into its ongoing inquiry<\/span><\/a> on September 28th, identifying 37 coaches guilty of deliberately triggering the bug during an official match. The issued sanctions, enforced across all ESIC member organisations, will prevent affected coaches from joining official match game servers, communicating with players before and after a match, and participating in the map veto process. The volume of implications was steep, and provoked a series of subsequent statements from organisations relieving those snagged in the investigation from their rosters. Concerningly, the update was provided only after reviewing approximately 20 percent of the available game demos, suggesting there is more to come.<\/span><\/span><\/p>\n
RELATED: <\/b>ESI Gambling Report: Esports betting spike recedes, maintains flight<\/b><\/a><\/span><\/p>\n
[primis_video widget=”5183″]\n
As tension continues to build, so does speculation over the possible implications on Counter-Strike and the esports industry at large. Although the impact is unclear, it\u2019s certain the outcome of these investigations will influence the space in one way or another.<\/span><\/p>\n
Valve will refrain from taking action until getting \u201ca complete picture\u201d into the extent of bug abuse, but said it would \u201cconsider limitations to coaching,\u201d <\/span>in a statement<\/span><\/a>.<\/span><\/span><\/p>\n
RELATED: <\/b>ESI Gambling Report: Integrity, regulation, protection in fast-growing esports betting market<\/b><\/a><\/span><\/p>\n
More unsettling is the potential breadth of tournaments, many of which are partnered with betting operators, that were wagered on with subverted outcomes. The fast-growing <\/span>esports betting handle has had a breakthrough year<\/span><\/a>, riding the dovetails of traditional sport league cancellations, increasing its volume and awareness globally. Despite showing off its best performance yet, these incidents, as well as future integrity mishaps, will cause esports to deviate away from adoption in the gambling market.<\/span><\/span><\/p>\n
RELATED: <\/b>ESI Gambling Report: Esports betting, a global lifeline for operators<\/b><\/a><\/span><\/p>\n
While sports betting at large is being rushed into existence in the US following <\/span>the repeal of PASPA<\/span><\/a>, esports gambling is growing very incrementally. In New Jersey, a bill permanently including esports in the state\u2019s legal sports betting industry <\/span>was advanced to the Senate<\/span><\/a> for approval. It\u2019s a bright step forward in the Garden State, but one that may not see the light of day if lawmakers can\u2019t ensure esports matches are played in a fair and safe manner.<\/span><\/span><\/p>\n
RELATED: <\/b>VIE.gg acquires naming rights in expanded Dignitas deal<\/b><\/a><\/span><\/p>\n
The pandemic had stopped many industries in its tracks while esports accelerated. With the ability to pivot to an entirely digital infrastructure, competitive gaming shined like a beacon during this global emergency. Despite carrying on relatively unscathed, underpinning the demanding competitive ecosystem entirely online has brought its own set of challenges – the preservation of integrity, included.<\/span><\/p>\n
RELATED: <\/b>Oddin.gg\u2019s Marek Suchar on building an engaging esports betting solution<\/b><\/a><\/span><\/p>\n
Dismissing the speculation, gaps in what actually occurred here leave a lot to the imagination and highlight potential weak points in this fully-digital framework. Especially in the case of the Call of Duty League, which <\/span>was approved by the Nevada Gaming Control Board for wagering<\/span><\/a> in April, and more jurisdictions working diligently to follow suit.<\/span><\/span><\/p>\n
RELATED: <\/b>New Jersey regulators approve CS:GO Legend Series for wagering<\/b><\/a><\/span><\/p>\n
[maxbutton id=”4″ ]\n","protected":false},"excerpt":{"rendered":"
Esports and integrity harbor a complicated history with one another; and more recently this dynamic has become increasingly tangled. On August 31st, tournament organiser ESL announced a competitive ruling which shook the industry\u2019s core. The statement identified three Counter-Strike: Global Offensive coaches of prominent organisations to have abused a bug in the game during a … Continued<\/a><\/p>\n","protected":false},"author":23,"featured_media":50336,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","esi_template":"default","excluded":false,"footnotes":""},"categories":[63,70,87,239,50,55,8717,54,106,237,240,53,8701],"tags":[],"class_list":["post-52735","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-commercial","category-counter-strike","category-gambling","category-europe","category-features","category-esports-titles","category-insights","category-interviews","category-latest-news","category-news-by-region","category-north-america","category-opinion","category-shooters"],"acf":[],"yoast_head":"\n