BLAST and PGL announce clashing 2027 CS2 events

PGL Major Copenhagen 2024
The PGL Major Copenhagen 2024. Image credit: PGL, Joao Ferreira

Esports tournament organisers BLAST and PGL have both announced Counter-Strike 2 events that will take place at the same time in 2027.

BLAST Bounty will occur January 13th-24th, 2027, starting at the same time as PGL’s unnamed tournament which will conclude on January 25th.

Aside from the dates, further details surrounding the tournaments have yet to be revealed.

Whilst these events are two years away, Valve’s new ruling details that organisers must announce events in 2027 two years in advance to ensure stability to CS2’s events calendar.

Valve’s new ruling has avoided significant direct clashes for the 2025 season. However, for 2027, it appears that teams may have to choose which tournament to participate in.

Alongside its 2027 events, BLAST and PGL have already announced an extensive slate of Counter-Strike 2 competitions that will occur throughout 2025 and 2026. In total, BLAST will host six events in 2025 while PGL will host four.

BLAST and PGL have extensive experience in hosting Counter-Strike tournaments. Both have hosted Valve-sanctioned Majors in addition to several tier-one events involving the best teams in the world.

Known for its BLAST Premier Counter-Strike circuit, the tournament organiser kicked off its first season of BLAST Bounty 2025 on January 13th at its studios in Copenhagen, Denmark.

For PGL, its first tournament of 2025 takes place in February where 16 teams will compete for a $1.25m (~£1.09m) prize pool at PGL Cluj-Napoca 2025. Bucharest, Astana, and Belgrade will also host PGL CS2 events this year.

Whilst the decision to run two events concurrently will see teams decide which tournaments they wish to compete in, the clash could open up opportunities for lower-ranked teams to compete in a high-profile event.

Jonno Nicholson
Jonno is a Freelance News Writer for Esports Insider and has been part of the ESI team since 2019! His interests include the rapid rise of sim racing and its impact on the wider industry.