Overwatch League has appointed audio communication platform TeamSpeak as its official voice supplier.
In a three-year deal which begins in 2020, the league will integrate TeamSpeak into its systems to facilitate in-game communications.
The partnership also includes global marketing initiatives that will see TeamSpeak activate at Overwatch League events throughout the season. Sweepstakes are included, with fans being able to win tickets to events and branded prizes.
Ian Bamford, CEO of TeamSpeak discussed the partnership in a release: “Being selected as the official voice supplier for the Overwatch League is a significant step in the growth and global adoption of our superior voice technology. We’re thrilled to set the new de facto standard for in-game communications, powering thousands of professional teams and aspiring pros the world over.”
TeamSpeak is set to develop a custom digital solution for Overwatch League “based on their existing technology platform” that will take over from the analog on-stage systems that were used in the first two seasons.
Pete Emminger, Vice President of Global Broadcast at Blizzard Entertainment also commented: “In-game communication is crucial, especially at the professional level where the stakes are high and latency, performance, and quick interaction can make or break a team’s ability to win. As Overwatch League teams get set to host matches in their home markets around the world starting in February, having TeamSpeak as the official voice supplier for all Overwatch League matches will give players the highest quality voice comms available.”
Esports Insider says: We wonder if this is part of an attempted resurgence on the behalf of TeamSpeak though it’ll take a lot to dethrone Discord, which is much more than an audio communication platform at this point. Nonetheless, three years is quite the commitment from both parties so we’re intrigued to see how the partnership develops over the course of the deal.