ESL Pro League has strongest showing yet with eleventh season

Mitch Reames
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The ESL Pro League was on more screens than ever before with its eleventh season, despite having to make adjustments due to COVID-19.

According to data from ESL, the event reached a new record in concurrent viewers across all platforms with 489,120. The average minute audience for the league was 164,494, a 215.5 percent increase over Season 10.

ESL Pro League Season 11 Finals
Photo credit: ESL

RELATED: Nevada regulators approve betting on ESL Pro League

AMA is becoming the go-to stat for esports leagues to give accurate comparisons to each other. The AMA numbers haven’t been released for Overwatch, Call of Duty, or League of Legends during this past month, but those titles are also reportedly seeing increased viewershipESL Pro League held the top spot on Twitch for three consecutive weeks as well. In-game, CS:GO broke one million concurrent players for the first time in March.

Patrik “cArn” Sättermon, CGO of Fnatic, spoke on the league’s performance: “As a founding member of ESL Pro League we are extra pleased with the immense growth of the league. It’s clear that the fans truly value the quality of the teams and players competing. Together with ESL and the other members, we look forward to tweaking the product further and getting back even stronger for season twelve.”

RELATED: MSI to sponsor ESL Pro League Season 11 and 12

The Louvre Agreement helped formalise the ESL Pro League with 13 partner teams signing on. With new competition from FLASHPOINT and Riot Games’ VALORANT, ESL needed more structure to stay on top of the CS:GO scene.

Esports Insider says: With Valorant being constantly compared to CS:GO, the game’s growth – both in players and viewers – is a great sign for the title. The Louvre Agreement provides much-needed structure for the ESL Pro League but there is still concern given Valve’s hands-off take on a conflict of interest between MIBR and Yeah Gaming

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Mitch Reames

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Mitch is an esports writer based in Las Vegas. He’s primarily focused on advertising and marketing strategies used by brands to try to connect with the esports audience. He also specialises in amateur esports scenes, gamer health, and the growth of esports betting.
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