Teamfight Tactics unveils Remix Rumble EMEA Rising Legends format

Image of Teamfight Tactics Remix Rumble format on blue background
Image credit: Riot Games, Teamfight Tactics

Game publisher Riot Games has unveiled the EMEA esports format for Teamfight Tactics‘ tenth set (Remix Rumble).

The EMEA Teamfight Tactics Rising Legends competition will return in 2024 with a revised structure to the competition.

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The upcoming Teamfight Tactics Rising Legends season will consist of two open qualifiers, regional competitions and the Golden Spatula Cups before concluding with the Teamfight Tactics EMEA Rising Legends Finals.

Similarly to previous editions, players from the EMEA Rising Legends Finals will earn an opportunity to represent the EMEA region at the season-ending Remix Rumble Championship.

The EMEA Teamfight Tactics season will begin with 512-player open qualifiers with the top 32 securing a place in a Golden Spatula Cup. In the cup, players can earn a share of €10,000 (~£8,686) in prize money and points to qualify for future events.

In addition, snapshots of the Teamfight Tactics ranked ladder will be used during the Remix Rumble set. The top 100 players from each server region will receive points. Once the ranks are locked, the top 61 players will take part in the Golden Spatula Cups while the top 14 players will qualify directly for the Rising Legends finals.

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Riot Games also announced the winner of the Remix Rumble Championship will earn €39,450 (~£34,276) in prize money, an increase of 57.8% from the first prize offered during the Teamfight Tactics Runeterra Reforged championship.

Max Wischow, Product Lead for EMEA Teamfight Tactics Esports, spoke on news: “We are excited to head into yet another awesome season of EMEA TFT Rising Legends action.

“Remix Rumble will be such a fun set and we look forward to amazing games and what innovations players bring to come out victorious.”

Jonno Nicholson
Jonno is a Freelance News Writer for Esports Insider and has been part of the ESI team since 2019! His interests include the rapid rise of sim racing and its impact on the wider industry.