ESL and Oculus join forces to relaunch VR League

Adam Fitch
calendar-icon

After a well-received first season, ESL has re-established its partnership with Oculus to rehaul and relaunch the VR League.

With over $220,000 (£162,763.70) in prize money, the VR competition will have a new tournament format and feature a maximum of seven games over the span of five months.

ESL Oculus VR League

Starting on May 18th, the VR League will commence with The Unspoken being played for a month. From there, a month of Sprint Vector will kick off on June 4th. Two other games will be hosted in July and August on ESL Play, but they are yet to be determined. In addition to the aforementioned competitions, ESL will host a ladder-style competition – also on ESL Play – with no prize pool. The aim of this particular event is to decide on three new games that will be introduced into esports.

Echo Arena will have a four-month competition from May 20th as part of the VR League, too. This title was a staple of the inaugural season of the competition, and both ESL and Oculus aim to see growth this time around.

Sean Charles, SVP Publisher Developer at ESL discussed the return of the VR League: “We want to reward and encourage the communities that positively respond to esports. With VR League in 2018, we are taking a more flexible approach: we want to engage as many prospective VR esports stars as possible, and so have left a few slots open to be filled in the coming weeks. We want to listen to the respective VR gaming communities and go where we’re needed and can have the biggest impact.”

The bulk of the aforementioned prize pool will be dished out at the VR event, Oculus Connect 5. Games that are played in the 2018 version of the VR League have a chance to be showcased during the conference, which is considered the grand finale.

Chris McKelvy, Head of Esports at Oculus added: “Oculus is committed to fostering long-term growth of the VR esports ecosystem, and season two—with its new format and additional games—is an amazing next step on this exciting journey.”

Esports Insider says: There’s nothing quite like VR esports in the scene, so we’re pleased to see both ESL and Oculus keep pushing to make it as popular as other methods of playing games. VR is young in general, but with competitions like the VR League, it stands its best chance of both survival and growth.

Adam Fitch

Journalist
  • x-icon
  • linkedin-icon
Adam Fitch is a journalist, editor, host, and speaker. In 2019, he was named UK Esports Awards' Reporter of the Year. In 2020, he was a finalist for Journalist of the Year at the Esports Awards.
Read Full Bio
Stay updated with the latest in Esports Follow Esports Insider for breaking news, features and guides
Add ESI as your preferred source on Google Add ESI as your preferred source on Google
ESI Ranking System
We’ve created a ranking system to help you quickly know how good each gambling platform is. As gamblers ourselves, we know which factors matter most to you, so we follow a best-in-class methodology to test each one with no stone unturned. Once done, we then rank each platform based on the following tiers:
  • A-Tier High-quality sites that deliver a top experience every time. They boast strong performance, nice features, and reliable support, but are just shy of perfection.
  • B-Tier Solid platforms that are worth a spin. They’re safe, fun, and functional, but may be lacking advanced features or have minor drawbacks.
  • S-Tier Reserved for elite operators only. These go well beyond the norm with lucrative bonuses, rewarding promotions, lightning-fast payouts, and a flawless experience overall.
To read more details about how we review casino and betting sites, check out How We Rate Gambling Operators.