If Shiv is overpowered, why is his winrate so low? Breaking down Deadlock’s problematic hero

Lawrence Serafico
Duncan Proctor
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A gaming setup featuring a large monitor displaying Deadlock's interface with character named Shiv
Image credit: Valve

TL;DR

  • Shiv is a former criminal turned operative for the Baxter Society, chosen by Grey Talon as his replacement.
  • Despite enduring multiple nerfs, Shiv remains a staple pick or ban in competitive play, though his public win rate hovers around 46%.
  • At launch, Shiv was one of the most oppressive heroes in Deadlock. 
  • He became problematic after unlocking key upgrades. 
  • The crux of what makes Shiv feel overpowered is his resilience: he doesn’t need to beat opponents; he just needs to outlast them.

Shiv was added to Deadlock in August 2024, and since his debut, he’s been a controversial hero. He quickly earned a reputation as a raid boss because of his unrelenting sustain and chain execute mechanics. Shiv could take down an entire team and walk away healthy.

Despite enduring multiple nerfs, Shiv remains a staple pick or ban in competitive play, though his public win rate hovers around 46%. What is it about his kit that elicits such strong reactions? Let’s break down what makes Shiv simultaneously overpowered yet unsuccessful in pubs.

Shiv overview

Shiv is a former criminal turned operative for the Baxter Society, chosen by Grey Talon as his replacement. He travels across North America hunting occult threats. In-game voicelines hint there’s an insatiable monster inside him called the Beast.

A character named Shiv equipped with a gun is depicted mid-action, showcasing his aggressive combat style and game stats background
Shiv’s overview in Deadlock / Image сredit: Valve

Shiv uses a close-range shotgun, the Busted Flush, that has an alt-fire that could be used for advanced movement. Shiv’s abilities revolve around mastering his core mechanic, Rage, a passive he gains after unlocking his ultimate. 

Rage accumulates by dealing and taking damage, depending on the source. Once Rage is full, each of his abilities gains enhanced effects, turning him into a formidable bruiser who can take punishment and chain executes.

  • Serrated Knives
    Fires multiple daggers that apply bleeding stacks. When Rage is maxed, the knives bounce to a second target and slow them.
  • Slice and Dice
    Performs a forward dash that deals damage along the path. At full Rage, a spectral echo follows, dealing additional damage. 
  • Bloodletting
    Defers a portion of incoming damage over time. When Rage is full, both the deferred amount and clear are increased. 
  • Killing Blow (Ultimate)
    Executes enemies a threshold, or deals light damage if above it. With upgrades, resets on kill.

Shiv’s problematic kit

At launch, Shiv was one of the most oppressive heroes in Deadlock. His knives had a huge hitbox, allowing him to dominate lanes with harass. Even though he had a weak solo early game, he could rely on a teammate to secure kills.

He became problematic after unlocking key upgrades. Shiv’s kit synergised too well. Bloodletting enabled him to survive trades, and his sustain made him hard to finish off without hard crowd control.

Anti-heal or damage-over-time like Decay and Toxic Bullets can counter him, but Shiv players often preempt these with cleanse or resistance items.

The crux of what makes Shiv feel overpowered is his resilience: he doesn’t need to beat his opponents; he just needs to outlast them long enough for an execute. He loves chaotic teamfights where enemies overcommit to killing him. 

He thrives in extended fights because there will always be opportunities for chain executes. Killing Blow is also a guaranteed elimination because it’s not a skill shot. It’s a targeted ability that locks onto enemies, closing the gap on them without any hope for counterplay. 

Screenshot of Deadlock item catalog titled "Curiosity," displaying various tiers of abilities and effects with prices and descriptions
Shiv builds Spirit for damage and sustain / Image credit: Valve

Moreover, Killing Blow scales with enemy HP percentages, meaning Shiv never really falls off. Common builds emphasise lifesteal, cooldown reduction, and resistances, further amplifying his tankiness. He can sustain through most fights, with little interaction with enemies.

Rage, meant to reward aggressive fighting, can be built passively via neutral camps or troopers. Shiv can toss a few knives while rotating and enter fights with full Rage. 

Core issues remain despite the nerfs

Shiv was released on August 15, 2024, and immediately nerfed the next day. Knives lost size, speed, and damage scaling. From August to May 2025, Valve continuously nerfed him.

Serrated Knives largely avoided nerfs and even got a minor buff. But Slice and Dice’s damage dropped from 125 to 80. Tier 2 upgrades were adjusted from +100 to +60 bonus damage.

Bloodletting saw frequent changes. Originally deferring 40% of damage, but it was nerfed to 20%. The amount cleared dropped from 50% to 40%, and the cooldown rose from 21 seconds to 60.

Killing Blow was updated nearly 30 times. The execute threshold settled at 20%, with the T2 upgrade now adding 5% instead of 8%. Cast range dropped from 20 to 15 metres.

Rage bonuses dropped from 25% to 17% damage. Its T2 amp increased slightly, but building and maintaining Rage became harder due to nerfs.

Table displaying hero statistics for a Deadlock, including win rates, pick rates, and win/loss records over the last month
Deadlock heroes with the lowest winrates / Image credit: Tracklock.gg

Despite these nerfs, Shiv’s win rate remains low, but his pick rate stays high, especially in competitive matches. Valve appears to be tweaking numbers without solving deeper design flaws.

Here’s the real kicker: Shiv is one of the most contested heroes in pro matches. The best Deadlock players in North America and Europe highly value the slick monkey man. In Deadlock Fight Night #27, Shiv was first picked or banned in all games. He was banned in the grand finals for both regions and only managed to slip into the last game, where he was immediately counted by Pocket and lost.

Character Kelvin, an armored hero, holds a weapon while displaying icy powers, ready for battle in a detailed urban setting
Kelvin’s superior healing enables Shiv / Image credit: Shiv

The two reasons why he’s a top-tier threat in pro but fumbles in pubs are because of coordinated drafting and player skill. Pub matches don’t have the luxury of the pick and ban phase present in pro play. Deadlock’s playtest skips the picking phase and lets players prioritise which hero they want to play in the match, and they will only know if it’s successful upon entering the match. 

Shiv players dread going against enemies with persistent damage over time, especially Pocket, since it diminishes Bloodletting. At the same time, Shiv is unstoppable when paired with a hero with strong heals like Kelvin or Ivy. Teammates can also help out Shiv with defensive items like Rescue Beam or Healing Nova. In MOBAs, half of the game is won or lost in the drafting phase.

For the second reason, a bad Shiv doesn’t fully utilise his strengths. The bombardment of nerfs means that they have put in more effort to build and maintain rage, pressure with knives, and push their limit with Bloodletting. There may be a higher barrier to mastery, but the result circles back to Shiv feeling overpowered and frustrating to play against. He still survives much longer than he’s supposed to, and he still cleans up fights by chaining Killing Blows.

Conclusion

Shiv’s strength is undeniable at high levels, but his dominance in pubs is undercut by his modest public winrate. However, the data doesn’t accurately highlight how he remains one of Deadlock’s most problematic heroes. The core issue is that Bloodletting’s damage deferral, combined with lifesteal and cooldown reduction, allows Shiv to survive to the end of the fight, where he can clean up with Killing Blow with no counterplay.

The frequent balance tunings may have hit Shiv hard, but many players still think it isn’t enough. How many more nerfs before Valve realises Shiv is a broken hero conceptually, and may need a rework that better aligns with their intended vision?

FAQs

Why does Shiv keep getting nerfed in Deadlock?

Shiv has received multiple nerfs because his kit allows him to withstand tons of punishment, buying time to clean up with Killing Blow. 

What is Shiv’s winrate in Deadlock?

Shiv’s winrate in Deadlock floats around 46-48% depending on the bracket.

Who is the most contested hero in Deadlock?

The most contested hero in Deadlock in the current patch is Haze and Infernus, both hovering at an overwhelming 90% pick rate and a ~52% win rate.

References

  1. https://liquipedia.net/deadlock/Deadlock_Fight_Night/27/Europe (Liquipedia)
  2. https://www.youtube.com/live/YZNYXAwGOJE?t=12162s (YouTube)
Lawrence is a freelance feature writer for Esports Insider, with six years of experience as a content writer and consultant. Specializing in card games, Dota 2, hero shooters, and niche esports scenes, they dig deeper into moments that make esports unforgettable. When not analyzing pro play, they’re experimenting with dishes they've seen on the internet.