VALORANT Esports EMEA partners with Paysafe

Image of VCT EMEA and Paysafe logos on blurred background of VALORANT Agent with purple accents on the border
Image credit: Riot Games, Paysafe

VALORANT Esports EMEA, Riot Games’ regional VALORANT circuit, has named payment platform Paysafe as its main partner.

As a result, the two parties will collaborate across VCT EMEA and VALORANT Game Changers EMEA competitions until the end of 2025.

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As a main partner, Paysafe’s paysafecard solution will be integrated into broadcasts and the Riot Games Arena in Berlin. Fans attending the arena will have access to special promotions and the ability to pay for purchases using the solution.

In addition, Riot Games and Paysafe will collaborate on an in-game segment known as ‘Thrifty’ to highlight teams that win rounds against opponents who have invested more into the round. Alongside the segment, paysafecard will present a content series for the VCT EMEA Stage 2 Grand Finals featuring short-form content, predictions and match highlights.

2025 marks a year of change for several VALORANT Esports EMEA competitions. In June 2024, Riot Games announced updates to the Challengers format along with the addition of Italy and Portugal to the Challengers Spain: Rising competition.

Paysafe is no stranger to collaborating with VALORANT Esports EMEA. The two parties first partnered in August 2021 where paysafecard presented the ‘Player of the Match’ segment during Playoffs and the Last Change Qualifier.

Daniel Ringland, Head of VALORANT Esports EMEA, spoke on the deal: “paysafecard is very popular among the gaming community, so we’re delighted to introduce Paysafe to VALORANT Esports EMEA fans.

“We’re always looking to enhance the experience of our fans, and by partnering with Paysafe across two of our VALORANT Esports EMEA products, we believe we can offer a better, safer and more seamless payment experience to our community.”

Jonno Nicholson
Jonno is a Freelance News Writer for Esports Insider and has been part of the ESI team since 2019! His interests include the rapid rise of sim racing and its impact on the wider industry.