Tencent Games, British Esports and Ukie release UK esports education research

Jonno Nicholson
calendar-icon
Esports young people
Image credit: Shutterstock

Game developer Tencent Games, national esports body British Esports and non-profit gaming industry trade body Ukie have released new research on esports education within the UK.

The report reveals that 22% of Gen Z students surveyed are interested in pursuing a career within the esports industry.

The research was conducted by Censuswide and commissioned by Tencent Games in collaboration with British Esports and Ukie. The study highlights that three-quarters of Gen Z students are in favour of educational establishments integrating esports into their curriculum. Next year, 28 establishments will offer 39 courses focusing on esports and its industry.

After conducting research involving 2,000 Gen Z (aged 16-27) individuals who are interested in the creative and entertainment industry, 58% believe a career in esports is more accessible than traditional areas of work such as law and engineering. Despite this, geographic location plays a part in changing perceptions. 64% of London students see esports as an attainable career compared to 46% in the East Midlands.

Alongside an increase in accessibility to educational courses, the research calls for a need to build sustainability within the UK esports industry. The report in particular focuses on ‘fostering collaborations’ between game publishers, government institutions and educational institutions to expand career opportunities within esports.

Tom Dore, Vice President of British Esports, spoke on the report: “Esports curricula in Secondary, Further and Higher Education, such as the Pearson Level 2 & Level 3 BTECs in Esports, are equipping young people with the skills needed for careers in esports, gaming and the wider digital, creative and STEM sectors.

“We recently partnered with Tencent Games for a first-of-its-kind mobile esports tournament for Further Education colleges. Initiatives like these demonstrate the powerful impact of public-private collaboration. The UK needs more of these partnerships to fully unlock the potential of esports.”

Tencent Games, British Esports and Ukie aren’t the only stakeholders conducting research into the UK’s esports industry. In November 2024, techUK published a report sharing insights on trends expected to shape the future of the industry in the coming years.

Jonno Nicholson

Writer
  • x-icon
  • linkedin-icon
Jonno is a writer for Esports Insider and has been part of the team since 2019. Over the past ten years, he's written for several outlets including Gfinity, GGRecon, and Radio Times. As an avid sim racer, he aims to provide insight on one of the fastest growing sectors in esports.
Read Full Bio
Stay updated with the latest in Esports Follow Esports Insider for breaking news, features and guides
Add ESI as your preferred source on Google Add ESI as your preferred source on Google
ESI Ranking System
We’ve created a ranking system to help you quickly know how good each gambling platform is. As gamblers ourselves, we know which factors matter most to you, so we follow a best-in-class methodology to test each one with no stone unturned. Once done, we then rank each platform based on the following tiers:
  • A-Tier High-quality sites that deliver a top experience every time. They boast strong performance, nice features, and reliable support, but are just shy of perfection.
  • B-Tier Solid platforms that are worth a spin. They’re safe, fun, and functional, but may be lacking advanced features or have minor drawbacks.
  • S-Tier Reserved for elite operators only. These go well beyond the norm with lucrative bonuses, rewarding promotions, lightning-fast payouts, and a flawless experience overall.
To read more details about how we review casino and betting sites, check out How We Rate Gambling Operators.