Gravity Media expands Riot Games production partnership

Jonno Nicholson
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Gravity Media and Riot Games logos with remote broadcast studio in background
Image credit: Gravity Media, Riot Games

Production and media services provider Gravity Media has expanded its existing partnership with game developer and publisher Riot Games.

As a result, Gravity Media will provide its services for Riot Games’ new Remote Broadcast Centre (RBC) in Seattle, Washington, which is set to open this year.

The facility will see Gravity Media recruit ‘more than 30 broadcast specialists’ to operate the 70,000-square-foot facility that looks to support Riot Games esports event broadcasts. The first event supported by the facility will be the VALORANT Game Changers Championship, taking place in São Paulo, Brazil from November 28th until December 3rd.

Riot Games’ Seattle-based broadcast centre is the second of its kind to enlist the services of Gravity Media. The first is located in Dublin, Ireland and is part of the publisher’s Project Stryker initiative. In addition to Dublin and Seattle, a third facility in Asia is expected to be built next year.

Similar to its Dublin facility, the Seattle remote broadcast centre will be powered by IT service management company Amazon Web Services (AWS), which first collaborated with Riot Games and Gravity Media in 2022.

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Eamonn Dowdall, Executive Director of Gravity Media, spoke on the expansion: “The world of esports continues to develop at a fast pace and is an ever-growing market for us as a business alongside our Managed Services solution.

“Gravity Media is delighted to be supporting Riot Games in Seattle, and developing our partnership further. As we venture into this new chapter of collaboration, this opportunity allows us to truly leverage and showcase our global esports credentials and world-leading broadcast talent.”

Aside from expanding its remote broadcasting capabilities, Riot Games continues to expand its footprint in other areas of the entertainment industry. In October 2023, it unveiled a League of Legends-inspired virtual music group called HEARTSTEEL.

Jonno Nicholson

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Jonno is a writer for Esports Insider and has been part of the team since 2019. Over the past ten years, he's written for several outlets including Gfinity, GGRecon, and Radio Times. As an avid sim racer, he aims to provide insight on one of the fastest growing sectors in esports.
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