Call of Duty reveals over 55,000 cheaters were hit by mitigations

Jonno Nicholson
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Image of Call of Duty Warzone player wearing headgear and holding a black and gold assault rifle
Image credit: Activision

Activision has revealed that its anti-cheat measures have caught over 55,000 Call of Duty cheaters throughout August.

The publisher says the in-game mitigations are part of its ‘broader strategy that hits cheating at all levels’.

Revealed in a blog post, Activision has shared insight into some of the measures being used to combat hackers across Call of Duty: Black Ops 6‘s and Call of Duty: Warzone‘s casual and competitive playlists.

As part of its efforts to combat cheating in Season 5, the publisher began issuing permanent bans on players who were caught boosting or teaming during Ranked Play matches within multiplayer and the battle royale.

In addition to outright bans on players, mitigations also include preventing suspected hackers from performing a range of in-game actions, such as dealing damage with weapons and driving vehicles.

“We want to be clear: there’s no one-and-done solution to solving the challenge of cheating. Every major game faces this issue, and cheaters are constantly looking for new ways to exploit the system,” said Activision in the blog post.

As a result of regular leaderboard checks, the number of players teaming within the top 250 has dropped below 5%.

Black Ops 7 Anti-Cheat Roadmap

With attention turning towards the anticipated launch of Call of Duty: Black Ops 7, the team behind the Ricochet Anti-Cheat programme has shared details on the methods being used to stop cheaters from negatively impacting the latest instalment of the first-person shooter franchise.

“What matters, and where we’ve seen real improvement, is how quickly we adapt. With Black Ops 7, hardware protections like Secure Boot and TPM 2.0 will add another layer of defence,” added the publisher.

During the beta weekend taking place in October, new tools to identify and remove cheaters at a faster rate will be enforced, with all of its systems going online for the title’s full release on November 14th.

Jonno Nicholson

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Jonno is a writer for Esports Insider and has been part of the team since 2019. Over the past ten years, he's written for several outlets including Gfinity, GGRecon, and Radio Times. As an avid sim racer, he aims to provide insight on one of the fastest growing sectors in esports.
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