BLAST Premier names Tradeit.gg as global partner for 2024 season

Image of BLAST Premier and Tradeit,gg logos on blue and red background
Image credit: BLAST Premier

Counter-Strike circuit BLAST Premier has announced a partnership with skin trading platform Tradeit.gg.

As a result of the deal, the platform will become the Official Skin Trading Partner of the 2024 BLAST Premier season.

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According to a release, Tradeit.gg will be integrated across the BLAST Premier circuit by featuring on social media channels and during broadcast segments. In addition, the platform will also have access to a booth space to run in-person activations as part of BLAST’s arena events taking place throughout the year.

Alongside the platform’s integration into BLAST Premier’s coverage, the two parties will collaborate to run giveaways enabling viewers to win the ‘most popular’ skins available in Counter-Strike 2.

The partnership between BLAST Premier and Tradeit.gg comes before the start of the circuit’s Spring Groups. Th event sees 16 Partner and Affiliate teams compete for its $190,000 (~£149,850) prize pool along with a chance to qualify for the Spring Final taking place at London’s OVO Arena Wembley.

2024’s BLAST Premier season will be the first to feature 16 teams. In January, the tournament organiser unveiled four Affiliate Members that will join the 12 member teams in all BLAST Premier tournaments.

Alexander Lewin, Vice President of Distribution and Programming for BLAST, spoke on the deal: “It’s a fantastic time for BLAST Premier after we recently announced the expansion into a 16-team tournament format and now we are delighted to be bringing on board a popular skin trading site like Tradeit.gg for 2024.

“We are truly excited at the opportunities to integrate Tradeit.gg into our global tournament series that reaches 150+ territories in 27 languages around the world with arena events set to take place in exciting locations such as London and Copenhagen.” 

Jonno Nicholson
Jonno is a Freelance News Writer for Esports Insider and has been part of the ESI team since 2019! His interests include the rapid rise of sim racing and its impact on the wider industry.