Cyberport: Why discussing esports platforms and e-commerce is crucial

The esports industry is the kind of industry that hasn’t developed out of need, but rather, out of passion. It’s an ecosystem where all participants, such as esports organisations, tournament organisers...

ESL Gaming Co-CEO Craig Levine breaks down the DreamHack merger

ESL and DreamHack have been sister companies under parent Modern Times Group (MTG) since 2015. They’ve increasingly found ways to pool their collective resources towards a better, more unified product. Most...

Hussey Seating: The 185-year-old firm expands its esports ambitions

Not many companies in the esports space can claim to have been in business for decades, let alone more than a century, but Hussey Seating Company can. Founded in 1835, the...

GRID: Securing the holy grail of sports data collection

Sports data and its accompanying analytics market has boomed over the past decade. The tangential sports industry has produced multiple billion-dollar companies in the wake of data and engagement. In the current...

DLC Studios on upping the ante for potent esports content and production

Anyone who follows esports has surely seen DLC Studios’ creative work. It would be hard to miss, given its laundry list of clients that includes the likes of Ubisoft, ESL, Red...

What does Spotify’s esports investment tell us about its strategy?

League of Legends Worlds is, without a doubt, the crown-jewel of competitive gaming. Where Faker rose as esports’ answer to Michael Jordan; where Invictus Gaming betokened the shift from South Korean...

KRÜ Esports CEO Sergio Agüero discusses the team’s origin and ambitions

Disclaimer: This interview was conducted by Pablo Monti, on behalf of The Esports Journal, sister brand to Esports Insider. Sergio “Kun” Agüero is widely regarded as one of the best Premier League footballers...

Cyberport: The importance of discussing emerging trends in esports

In recent years, the esports industry has seen explosive growth, both in terms of market value and the number of people engaged. Even though the sector was hit by a global...

Evil Geniuses CEO Nicole LaPointe Jameson on embracing “Evil” and pivoting through pandemic

Since being acquired by PEAK6 Investments in May 2019, the 21-year-old Evil Geniuses organisation has made major moves, including appointing Nicole LaPointe Jameson (from PEAK6) as CEO, entering Riot Games’ League...

Oleg Krot discusses WePlay Esports’ international investment strategy

WePlay Esports is a media holding company that has prided itself on doing things differently in the esports industry. The firm currently has offices in the USA, China and Ukraine, highlighting its...