Game data platform GRID Esports has partnered with broadcast media company LTN to enhance its live esports video solutions.
Using LTN’s Live Video Cloud, GRID will look to improve its platform’s processing capacity and low-latency video feed distribution.
According to a release, LTN’s technology enables GRID to employ new video-based data solutions, such as Embeddable Esports Video Widgets, which offer plug-and-play video tools. The partnership aims to further innovate the uses of esports data and video whilst also advancing GRID users’ viewing experience.
Established in 2005, LTN Global specialises in media technology for producers and distributors of broadcast content. The American company has previously acquired live video acquisition and management platform Make.TV, which has worked with the likes of ESL and Mixer.
GRID Esports has over five years of experience in sourcing, managing, and distributing live game data to game publishers, organisers and data consumers in the esports industry. The organisation has data-focused partnerships with notable esports industry stakeholders including Riot Games, KRAFTON and PGL.
Most recently, GRID signed a partnership with fantasy esports platform E-GO App to support the application’s League of Legends product. Last year, GRID also launched the DataJam together with Opera GX and Esports Insider. The online competition invited developers and esports fans to create projects using GRID’s platform.
Chris King, CTO & Co-Founder at GRID, commented on the partnership with LTN: “As the esports ecosystem rapidly rivals traditional sports in scale, LTN’s extensive expertise in broadcasting and live sports uniquely positions them as our ideal partner to unlock the full potential of esports. We believe that integrating combined data and video feeds is essential for driving innovation in fan engagement and broadcast practices, meeting the expectations of our discerning esports audience.
“We are thrilled about our partnership with LTN as we embark on the next phase of distributing live esports content.”