Thai government recognises esports as official sport
The Thai E-Sports Federation (TESF), a body established to manage esports in Thailand, has announced…
The Thai E-Sports Federation (TESF), a body established to manage esports in Thailand, has announced…
Dubai-based organisation Galaxy Racer has appointed Zoey Ng as its Regional Marketing Manager for Southeast…
Game publisher Riot Games has announced that its inaugural League of Legends: Wild Rift international…
Southeast Asian VALORANT esports content hub KJC eSports has launched a $5,000 (~£3,652) tournament featuring…
South Korean organisation T1 Entertainment & Sports has announced a partnership between T1’s DOTA2 team…
Mobile esports platform Mobile Premier League (MPL) has reached a pre-money valuation of $2.3bn (~£1.7bn)…
The Rocket League Championship Series (RLCS) is returning for the 2021-22 season with its largest…
Southeast Asian esports organisation Team Flash has partnered with education group XCL Education. As a…
The Apex Legends Global Series (ALGS) has partnered with gaming PC brand Alienware, custom gaming gear company Battle Beaver and furniture brand Herman Miller. As official partners for ALGS Year…
Asian esports organisation TALON Esports has announced a strategic partnership with the web3 gaming company Planet Mojo. The collaboration will see Mojo Melee, Planet Mojo’s mobile auto chess battler, use…
The Mid-Season Invitational 2024 (MSI 2024) is League of Legends’ first major international LAN tournament of this year’s competitive season. Taking place in Chengdu, China between May 1st – 19th,…
The LPL (League of Legends Pro League), China’s franchised League of Legends competition, has unveiled significant format changes for the 2024 Summer Split. This year’s Summer Split regular season will…
The Singapore Cybersports and Online Gaming Association (SCOGA) has announced that its regional esports tournament Campus Legends will return for a sixth season. The tournament will feature student teams competing…
Mergers are part and parcel of business and are common occurrences across entertainment, media and gaming. Mergers are often pursued to create one strong brand through the consolidation of two…